“Collect the Goo!” was my Jam Entry for Ludum Dare 24 (an accelerated video game development competition). I designed and developed the game in under 48 hours, including all of the modeling, animation, level design, and programming. Software used includes Unity, Cinema 4D, and Photoshop.
The original version is playable online at:
Here’s a link to the updated version, “Collect More Goo!”: